You can open it in CodeWalker or OpenIV to see the general file structure of a new modification package. oiv assembly.xml format and the GTA V setup2/content.xml formats.įor now, see an example modification package, which can be loaded in canary builds of FiveM using +set modDevMode 1 as a launch argument to FiveM.exe after dropping it in the FiveM Application Data/mods/ directory: Instead, we will require signed modification packages in mods/, which use a new format loosely compatible with the OpenIV. Starting at near-future FiveM releases, we will no longer support the use of citizen/common/, citizen/platform/ and addons/ for loading client modifications, mainly since certain modifications people put in here have caused desynchronization issues and crashes on unrelated clients. oiv-style mod packages don’t have to be signed and can just use OPEN encryption key. Again, this post is generally outdated, as would be expected with a post from 2019.
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